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New book announcement, ‘Games and Game Playing in European Art and Literature, 16th-17th Centuries’

Amsterdam University Press (AUP) announces the Spring 2019 publication of ‘Games and Game Playing in European Art and Literature, 16th-17th Centuries,’ a collection of...   Read More

CFP for Poster Session, Kzoo 2019

Experiential Games in the Classroom (A Poster Session): Games and gamification are buzzwords in education: in addition to popular curricular games such as Reacting...   Read More

New book, Playthings in Early Modernity: Party Games, Word Games, Mind Games

MIP, the university press at Kalamazoo, announces the April 2017 publication of ‘Playthings in Early Modernity: Party Games, Word Games, Mind Games,’ a collection...   Read More

New book, The Player’s Power to Change the Game: Ludic Mutation

Amsterdam University Press has just published The Player’s Power to Change the Game: Ludic Mutation, by Anne-Marie Schleiner. The author ‘explores a concept she...   Read More

The Strong Announces New Research Fellowships for Scholars of Play

On January 9, 2017, The Strong announced the G. Rollie Adams Research Fellowships to provide financial support for scholarly play research conducted at the...   Read More

Games Research Network page and blog

The Games Research Network (GRN), established in 2016, is a multi-disciplinary research group for academics and professionals working on gaming and play. Based at...   Read More

GCS is now on Twitter

GCS is now on Twitter! Follow us at https://twitter.com/GameCulturesSoc

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